The 25 Best Sonic Games

With several games and two movies on his back, the Sega hedgehog turns 30, but without losing his charisma and speed

The hype for Sega's supersonic hedgehog movie is so high that it's a good opportunity for those who only know the mascot from the cinema (or from the memes of Sanic or that first Sonic from the cinema) to find out which are the best Sonic games for you to enter headfirst and at high speed in the universe of “blue bur” and depict the iconic blue hedgehog in all its sound barrier-breaking splendor.

They are fast (and furious), challenging puzzle platformers that capture the nostalgia of yore with elements that only the most modern technology can guarantee. It doesn't matter what time they crossed the finish line. From pinball games to more traditional Sega adventures, check out 25 of the best games in the world. Sonic covering the more than 30 years of existence of the blue hedgehog.

If you have any suggestions or feel that a game was left out unfairly, leave a comment quickly on the website.

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best sonic games
Sonic celebrating 30 years

The best Sonic games

25. Sonic Boom: Ice and Fire

Launch:2016
Developer:Sanzaru games
Distributor:Sega
Platform:Nintendo DS

Yes, Sonic Boom! After the dismal release of Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal, it seemed that nothing could save Sega's new spin-off series from being yet another one of the failed attempts to update and do something different with the mascot that fans have fantasized about. of the old guard hated it. And while Fire and Ice is far from perfect, it was also a significant improvement over its predecessors and worth checking out.

As you might have guessed from the title, Sonic Boom: Fire and Ice lets you wield the power of fire and ice, and by switching between these power-ups (as well as switching between Tails, Knuckles, Sticks, and Amy) you can explore. new areas and take special paths through the stages. The levels are generic and the villain is super forgettable, but in terms of gameplay, Fire and Ice adds new marks that hark back to the days of Sonic 3.

24.Sonic Spinball

Launch:1993
Developer:Sega Technical Institute, Sonic Team, Sega
Distributor:Sega
Platform:Sega Mega Drive, Game Gear, Master System, Microsoft Windows, Game Boy Advance

Sonic's early games had developed an exceptionally satisfying pace: hop on some badniks, collect a ring or a hundred, beat the boss, collect emeralds and all the familiar formula. And for many players, the high speed of the experience was where the secret to success lay.

So why make something like Sonic Spinball which, it wasn't that fast and it was still difficult to get the mascot to hit exactly where it needed to be, not to mention that it contradicts the lore, putting lots of Chaos Emeralds to collect? Good, because it was cool! Because the fans liked the Casino Night level. Because it was a chance to test the popularity of Archie Comics characters and see if they would be well received in a game? We do not know. But Sonic Spinball has its fun moments.

23. Sonic Rush Adventure

Launch:2007
Developer:Dimps, Sonic Team, Sega
Distributor:Sega, Nintendo
Platform:Nintendo DS

Built for fast-paced Nintendo DS dual-screen challenges, Rush titles have long been the best way to experience old-school side-scrolling action with a dash of new-generation flair. Rush Adventure thrives as a platformer title, but it also offers well-crafted 3D visuals to remind you that you're playing on a newer machine.

Technical prowess aside, here's a game that keeps Sonic and Tails in the loop and introduces a new character, Marine the Raccoon, who serves as a springboard for a story of piracy, multidimensional invaders, and interplanetary conflict.

22. Sonic and The Secret Rings

Launch:2007
Developer:Sega, Sonic Team, Now Production
Distributor:Sega
Platform:Nintendo Wii

Secret Rings is one of those titles that takes the character into the realm of the Arabian Nights – meaning the developers were free to use all the Prince of Persia influences they wanted. The gameplay used the Wii's strengths and emphasized running action, and the level design favored high speed rather than precise platform jumping.

For an old Wii title, the game still holds up well today, with graphics that impressed at launch and still draw attention. Critics at the time suggested that Secret Rings could mark a turning point for the series and the game's story and replay value proved them right.

21. Sonic R

Launch:1997
Developer:Sonic Team, Traveller's Tales
Distributor:Sega
Platform:Sega Saturn, Windows, GameCube, PlayStation 2

Sonic and racing always seemed like an obvious combination, and Sega made early forays into the concept with the Game Gear's Sonic Drift titles. This Saturn title offered a substantial tech injection to Sonic's racing game aspirations. Co-developers, Travelers Tales, improved the game's design to extract maximum speed and detail from 32-bit hardware.

It's a colorful and relatively short adventure by today's standards, which isn't bad; and offers a look at the early days of what would become the mascot's adventures in the polygon world (which ultimately never happened). Later, Sonic racing games would only improve the concept, making Sonic R an embryonic sample of what would become games like Sonic All-Stars Racing.

20. Sonic Chronicles: The Dark Brotherhood

Launch:2008
Developer:BioWare
Distributor:Sega, Electronic Arts
Platform:Nintendo DS

Expanding the lightning-fast Sonic series into turn-based RPG territory was a pretty bold gamble for Sega, and when interest in the experiment arose, Sega went straight to one of the genre's titans to make the best game possible: BioWare.

Although aimed more at younger audiences and Nintendo DS owners than fans of Mass Effect or Dragon Age, the game remains among Sonic's strongest "unexpected for mascot" genre titles - not to mention the most ambitious. . Sequel rumors have been speculated since the game's release, but after BioWare's incorporation into EA and the entire process that took place between Sega, BioWare and one of Archie's comic book writers, accusing them of using his plot without paying the fees. royalties, it seems unlikely that this will happen.

19. Sonic Colors

Launch:2010
Developer:Sega
Distributor:Sega
Platform:Nintendo Switch, PlayStation 4, Nintendo DS, Wii, Xbox One, Xbox Series X, Microsoft Windows

Trying to win the favor of old gamers, without neglecting younger players who didn't grow up with the high-speed series, Sega brought together everything gamers wanted the most: Only Sonic (and not that bunch of characters that few people likes), speed, platforms and that's it.

Sonic Colors was fast-paced, time-sensitive and offered variety through well-placed power-ups and environments built around generating high-speed thrills. It was pretty much everything older fans ever liked about Sonic games. There's a problem with the characters' personalities, as the writers didn't know Sonic, but that's okay.

18.Sonic Unleashed

Launch:2008
Developer:Sonic Team, Dimps
Distributor:Sega
Platform:Wii, PlayStation 2, PlayStation 3, Xbox 360, Java

Despite the weirdness of the initial concept of a hedgehog becoming a "werewolf" or "hedgehog", Sonic Unleashed is actually a good game. Pretty, fast and flashy and it certainly can't be accused of building on past successes. Also, it's worth remembering that Sonic games take place in a world where animals are always turning into scary creatures, after all, the fight between Sonic and Eggman (or Robotnik) started in the first place because the latter usually turns animals into mechanical monsters .

And what's more, the parts where you're not in control of the Werehog in Unleashed were a welcome return to the form of classic Sonic The Hedgehog, bringing 2D perspective and high-speed thrills back to the stage.

17. Sonic the Hedgehog 2

Launch:1992
Developer:Look
Distributor:Sega
Platform:Game Gear, Master System

The Master System and Game Gear versions of Sonic 1 were pretty close to the standard for Mega Drive games, but Sonic 2 on Sega's 8-bit systems had little to do with the 16-bit title of the same name. Different bosses, stages, mechanics and story could fit this game as a “prequel” to 2-bit Sonic 16.

If the high speed of the Mega Drive's Sonic 2 was restrained a bit for this version, in its place were new game modes, with vehicle and gameplay gimmicks to squeeze out the 8-bit hardware as best as possible. Was the different approach worth it? While the 2-bit Sonic 16 is what is remembered, this title remains an exciting challenge with plenty of surprises for first-time players.

16. Sonic Chaos

Launch:1993
Developer:Look
Distributor:Sega
Platform:Master System, Game Gear

Having played to the strengths of the Game Gear and Master System hardware, creating distinctly standalone versions of Sonic's 8-bit game, Aspect Co. (game developer), took advantage of the fact that everyone was focused on more and more technology to continue to make the most of those consoles to deliver adventures worthy of the hedgehog.

Sonic Chaos finally gave players control of Tails (he was kept in the NPC role in Sonic 2 8-bit) and Sonic continued to run as fast as he could through scenery as colorful and fast as the older hardware allowed. . In Japan, the series was called Sonic & Tails and even had a sequel that was only released for the Game Gear, but converted to the Master System by Tectoy.

15. Sonic & All-Stars Racing Transformed

Launch:2012
Developer:Sumo Digital
Distributor:Sega
Platform:Android, iOS, Microsoft Windows, Xbox One, PlayStation 3, Wii U, Xbox 360, PlayStation Vita, Nintendo 3DS

Finding its own way on the tracks, this second bet on racing games with a crossover between Sonic and the “Sega All-Stars” is a school for any franchise. Introducing players to a variety of characters and clues drawn from Sega's vast history, it's both a Smash Brothers-style fanservice extravaganza and an instantly accessible and easy-to-like game in the mascot-racer genre.

The game's morphing vehicles keep the races interesting, and callouts to contextualize who the characters in games like Golden Ax and NiGHTS are serve as reminders that Sega has known how to make a good game since before many of its current fans were born. Early issues with the Wii U version of the game were soon fixed and served as a strong early showing of Sonic on Nintendo's platform.

14.Sonic Adventure 2

Launch:2001
Developer:Sega, Sonic Team, Sega Studio USA
Distributor:Sega
Platform:Dreamcast, Nintendo GameCube, PlayStation 3, Xbox 360, Microsoft Windows

One of the endearing qualities of the Sonic series has been its history of game development with Japanese and American teams contributing to the franchise over the years (although Yuji Naka, the "father of Sonic" doesn't like that). Sonic Adventure 2 may have marked the last release in the series on a Sega console - the Dreamcast had been discontinued months earlier - but it was also the first to be primarily developed by Sonic Team USA, whose streets of San Francisco influenced the games' urban environments. .

Just as the US entry saw the Mega Drive's Sonic 2 expand at the high speed of the original, Sonic Adventure 2 was a much faster, stunt-filled experience than its predecessor. It is an influence that has served the series well and would ensure positive reception for later versions of the game.

13. Sonic Advance

Launch:2001
Developer:Dimps, Sonic Team
Distributor:Nokia, THQ, Sega, Infogrames
Platform:Game Boy Advance, Android, N-Gage, Wii U

Sonic were now making their debut on Nintendo's Game Boy Advance. And at the time, these releases were often the mascot's main adventures. These days, Sonic and Nintendo are more like old friends with a happy history — but when the hedgehog first appeared on Big N's console in 2002, console war veterans probably wondered what all those arguments in the game were worth. school. Featuring classic Sonic action in 2D, Advance has spawned a consistently successful new franchise and a new lease of life for mascot games.

12. Sonic and Knuckles

Launch:1994
Developer:Sega, Sonic Team, Sega Technical Institute
Distributor:Sega
Platform:Mega DriveMicrosoft WindowsSega SaturnXbox 360Wii

These days, we don't care when a developer creates so much game that the excess has to be cut and turned into a DLC extension. Now, before the internet allowed you to download a data pack and complete the game, launching and creating a physical add-on to add new content to your game cartridge was something with little to no precedent.

Sega took full advantage of the novelty (developed from content that didn't fit on the Sonic 3 cartridge at the time of launch) to create a variety of new unlockables, depending on which Sonic cartridge the game was tied to.

Offering new ways to play Sonics 2 and 3, as well as additional levels exclusive to the Knuckles part of the game, the title extended the life of old games and enticed fans to replay the entire Sonic 3 adventure all over again and see the ending. real.

11. Sonic the Hedgehog 3

Launch:1993
Developer:Sega, Sonic Team, Sega Technical Institute
Distributor:Sega
Platform:Mega DriveMicrosoft WindowsSega SaturnXbox 360Wii

Having achieved widespread ubiquity through its most famous game, Sonic 2, the upcoming title rewarded fans of the series with a greater degree of variety across characters, stages, and upgrades. Featuring a new rival and a complex story, which would be revisited and lived on in Sonic Adventure.

In many ways, they're the best parts of Sonics 1 and 2, wrapped in a frantically spinning blue wrapper and filled with enough new surprises to need two entire games to dump all the content on fans. Sonic 3 was the foundation for what would become Modern Era Sonic and expand on the lore of a game that was just “evil scientist villain mistreating nature”.

10. Sonic Rush

Launch:2005
Developer:Sonic Team, Dimps
Distributor:Sega, THQ
Platform:Nintendo DS

While Sega was tweaking the Sonic formula with high-end home console releases in the mid-2000s, the company bet on this side-scrolling game that would become one of the most celebrated games in the series.

In bringing the character to the Nintendo DS, Sega chose to employ the handheld's polygonal features intelligently, adding 3D to the characters and boss encounters that ensured a three-dimensional beauty in the graphics while still keeping the gameplay experience much closer to the roots. from the series. The result is a game that bridged the gap between old-school 2D fans and fans more attached to modern 3D gaming.

9. Sonic Lost World

Launch:2013
Developer:Sonic Team, Dimps
Distributor:Nintendo, Sega
Platform:Wii U, Nintendo 3DS, Microsoft Windows

After examining Sonic's long history in Sonic Generations, Sonic Lost World begins a new chapter for the blue blur – which, while many people associate it with Mario Galaxy, those who know Sonic's history will find something of Sonic X-Treme here. Instead of "escape the city", Lost World restricts Sonic to floating planetoids that restrict his movement so he can focus on pure speed. It seems so obvious that it's strange that Sonic hasn't done this before.

The 3D controls are better than ever for Sonic, and the Wii U's visuals are flawless in vivid color. Lost Worlds builds on what Sonic Colors did, and except for a few annoying difficulty spikes, it's a great Sonic game for all types of fans.

8.Sonic Adventure

Launch:1998
Developer:Sonic Team, Now Production
Distributor:Sega, SEGA of America
Platform:Dreamcast, Nintendo GameCube, PlayStation 3, Xbox 360, Microsoft Windows

Seeing Sonic transition so seamlessly to 3D in 1998 that it opened up a whole new range of possibilities for the mascot (not all of them good, but they were still there) that it took modernizing the look of the mascot and his friends to do. entitled to this “rebirth”. The story started back in Sonic 3, about a monster that destroyed an ancient civilization that gave rise to Angel Island has finally been told.

Unfortunately, the Dreamcast didn't have the hardware to make the water monster, Chaos, as the team wanted, but, still, the game delivered an adventure that extracted the most of the console's power, showing that Sega spared no costs when it came to hardware. (which was also the reason for his downfall).

7.Sonic Generations

Launch:2011
Developer:Sonic Team, Dimps
Distributor:Sega
Platform:Nintendo 3DS, PlayStation 3, Xbox 360, Microsoft Windows

No one can accuse Sega of not wanting to take Sonic in interesting new directions - even if those directions don't always sit well with long-time fans. When the company celebrated the character's 20th anniversary with Sonic Generations, Sega placed Classic Sonic alongside his modern-day counterpart in a game, it hit every fan of all time.

The adventure that brought together the classic and the modern of the characters was fun, brilliant and still made us relive remarkable moments from all the main Hedgehog titles, such as the race against Metal Sonic and a new and menacing Egg-Robot. The only problem with this game is that it is very short.

6. Sonic 3 & Knuckles

Launch:1993, 1994
Developer:Sega, Sonic Team, Sega Technical Institute
Distributor:Sega
Platform:Mega DriveMicrosoft WindowsSega SaturnXbox 360Wii

There's not much to say about Sonic 3 & Knuckles that hasn't already been said in reviews of their individual games. But, let's reinforce here how revolutionary Sega's Lock-On technology was when launching the "split" game and creating all different hardware so that the two games fit together and became one again.

The original game was designed with the intention of featuring Knuckes as a main character, and the skill split of the three characters, Sonic, Tails, and Knuckles. This is one of the best hedgehog games, without a doubt. The separate games deserve all the credit they get, but they work best together.

5. Sonic the Hedgehog

Launch:1991
Developer:Look
Distributor:Sega
Platform:Game Gear, Master System
Top 25 Sonic Games | 8deaf35e sonic1 scaled | mobile, multiplayer, nintendo switch, pc, playstation, retro, sega, singleplayer, sonic, sonic the headgehog, xbox | tips / guides
Master System Sonic 1 cover

If you've played the Mega Drive versions of Sonic 1, 2 and 3, you probably see yourself as an expert in all things old school and Sega. Before you decide you've seen all that 2D-era Sonic has to offer, spend some time with the 8-bit versions of early games in the series.

Sonic 1 and 2 on the Game Gear and Master System share some cosmetic elements with their better-known counterparts, but for the most part they're all-new adventures - including vehicle sections and a frighteningly fast-paced bonus stage. – Titles survive on Nintendo's virtual consoles and in various builds available out there. It's not hard to find.

4. Sonic the Hedgehog (Mega Drive)

Launch:1991
Developer:SegaSonic TeamM2Backbone EntertainmentAncient
Distributor:Sega
Platform:Sega Mega Drive, Arcade, Game Boy Advance, Windows, Nintendo 3DS, iOS, Android, Amazon Fire TV, Apple TV, Nintendo Switch,

“The game that started it all” is an easy way to put it, at least if you don’t think it all started when someone at Sega brought a Mario game to work and said, “Guys, we need some of that action.” Regardless of the character's origins, his debut was a resounding success, at once propelling the attitude anthropomorph to international recognition.

The first game in the series is deceptively intricate, rewarding replay with enough extras and secrets to keep players interested until the sequels that followed picked up speed and fun. Not to mention that, as seen in the commercial, Sonic came free with the Mega Drive console.

Sonic 1 was synonymous with the "Blast Processing" that Sega sold in the '90s in its commercials, and it hit the competition hard. If the console wars had any “war crime”, that crime was what Sonic did to Nintendo at the time.

3.Sonic Mania

Launch:2017
Developer:Christian WhiteheadHeadcannonPagodaWest Games
Distributor:Sega
Platform:Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows

I think everything we have to talk about Sonic Mania is here, so if you want to know, just go there and read our Sonic Mania Review.

2.Sonic CD

Launch:1993
Developer:Sonic Team, Sega, BlitWorks
Distributor:Sega
Platform:Android, iOS, Apple TV, Microsoft Windows, PlayStation 3, PlayStation 2, Nintendo GameCube, Xbox 360

While Yuji Naka put on his show of impatience and tyranny in the development of Sonic 2, making everything a little astral hell for both the American team and the Japanese team, Naoto Oshima brought together some of the best Sonic Team programmers he had. available to make a game for Sega's peripheral, the Sega CD. And so Sonic CD was born.

With ideas that were discarded from Sonic 1, such as time travel, and CD-quality sound, new characters such as Amy Rose and the first great rival, Metal Sonic, made this one of the most amazing hedgehog games. Luckily, it's widely accessible these days, with a remastered and enhanced version of the game for mobile.

1. Sonic the Hedgehog 2

Launch:1992
Developer:Sega, Sonic Team, Sega Technical Institute, M2, Backbone Entertainment
Distributor:Sega
Platform:Mega Drive, Android, iOS, Windows Phone, Microsoft Windows, Apple TV, Nintendo 3DS, Nintendo Switch, Xbox 360, Xbox One, Xbox Series X/S

The game where much of Sonic's formula fell into place, Sonic 2 on the Mega Drive is probably the title most commonly associated with the character. The game was released in November 1992, the same month Bill Clinton - the model for Sonic's personality, according to creator Yuji Naka - was elected as the President of the United States.

The development of the title was so fruitful that many of the more ambitious elements destined for Sonic 2 (before they were cut) would form the backbone of later entries in the series. Meanwhile, the elements you've got - Tails, the Spin Dash, increasingly inventive uses of Mega Drive hardware - are what made this an easy pick to rank as the best Sonic game ever made.

So, that's our list of the best hedgehog games. Do you agree with the list? Is there a game that was missing? Talk to us and take the opportunity to read more about Sega on our website.

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Paulo Fabris is a journalist, writer, RPG player, gamer, cosplayer, nerd and fan of anime since the time of TV Manchete.