Layers of Fear Universe will be made in Unreal 5

Bloober Team returns for Layers of Fear, the franchise that opened a new path for the psychological horror genre

Layers of Fear Universe will be all in Unreal 5. The Bloober team is excited to share a preview of their return to the world of Layers of Fear. Check out this teaser trailer for Unreal Engine 5 for hints on what this yet-to-be-titled new project could be:

Watch the Layers of Fear Teaser trailer

The first Layers of Fear, released in 2016, made waves in the gaming industry with its unique take on the first-person psychological horror experience told from the perspective of a painter obsessively trying to finish his Magnum Opus – no matter the cost. This award-winning title successfully created a new direction for the Bloober Team studio and the psychological horror genre that has increased its popularity in the mainstream gaming community. Layers of Fear was later expanded with a story DLC titled Inheritance.

In 2019, Bloober Team released an indirect sequel, Layers of Fear 2 , telling the story of a Hollywood actor who answers the call of a despotic director (voiced by horror legend Tony Todd) to star in a film shot aboard a transatlantic.

Learn more about Layers of Fear Universe

"Layers of Fear was an innovative project for us – it paved the way for the Bloober Team and started our rapid growth, allowing us to explore more stories we wanted to tell” said Piotr Babiebo, CEO of Bloober Team . "I am so happy that we are coming back to this world, wiser and more experienced. For me, it's important that we make this announcement during the Tokyo Games Show, as for many of us Japan is the birthplace of psychological horror games. As a studio, we also have two other projects in progress, one in production and one in pre-production."

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layers of fear universe
Layers of Fear Universe

In addition to the new Layers of Fear project, the Bloober Team is also working on two AAA projects that have not yet been announced. Follow the Bloober team on Twitter, Facebook and Instagram for more details on the projects they're working on. Get the latest news from the studio by subscribing to the Bloober Team Press Center.

About Bloober Team

Based in Krakow, Poland, and founded in 2008, Bloober Team is an independent game development studio with over 100 people. The company focuses on creating mature horror games with a deep story and a mysterious atmosphere, essential ingredients for a memorable and chilling experience. Bloober Team has extensive experience and passion for working on acclaimed horror games including Blair Witch, Layers of Fear, Observer: System Redux and the recently released The Medium.

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Paulo Fabris is a journalist, writer, RPG player, gamer, cosplayer, nerd and fan of anime since the time of TV Manchete.