Final Fantasy XV – First of all, there are open world games that give you amazing experiences of companionship and friendship. And the game does this masterfully transporting us to a reality similar to ours, but with magical creatures of different characteristics and personalities.
The title is set in Eos, a world similar to modern Earth, but with some differences. All nations of this world have been subjugated and are under the rule of the Empire of Niflheim, with the exception of the Kingdom of Lucis. Noctis Lucis Caelum, heir to Lucis' throne, sets out on a journey to retake his homeland and its magical crystal after they were taken by Niflheim on the eve of peace talks between the two countries. A peace negotiation that will be achieved through a marriage.
But we experienced the adventure of four friends. Noctis, prince and future King of Insomnia (Main Character we follow throughout the game) blessed with special powers from an incident in his youth, Gladiolus Amicitia, a fraternal figure of Noctis and heir to a noble family that has protected royalty from Lucis for generations, Ignis Scientia a prodigal military strategist, expert cook and childhood friend of Noctis and Prompto Argentum, a friend of Noctis since high school and who wants to save every moment of the trip in photographic records.
Final Fantasy XV and the Wanderers of Eos
All characters have their friendship tested throughout the experience and they try to grow their bonds during every opportunity they have to help each other grow as people and characters. Let's explore together what kind of experience Square Enix has delivered with the massive world of Final Fantasy XV and whether it lives up to the franchise's legacy.
Stand by Me
The game starts with a flash forward, that is, a vision of the future, with an aged Noctis, with a beard with some white hairs, in the midst of chaos. Flames, explosions and soldiers running across the scene, people screaming until he is rescued by his friend Gladiolus Amicitia who takes him out of the confusion. They meet Ignis Scientia, who tells them to stay low and hide, and finally, Prompto Argentum appears, also not knowing what's going on. They seek cover and watch the attack trying to protect King Noctis until there is a huge explosion and everything turns white.
When the game returns, a beautiful view of Lucis' kingdom is shown, with the four young men heading towards a mighty black car, but before they arrive, the king of Lucis, Regis Lucis Caelum, a responsible old gentleman who comes walking with difficulty and leaning on a cane. Noctis is not happy about having to go back to talk to his father, but they have a somewhat reluctant and restrained conversation.
It's clear that they both want to hug and say how much they like each other, but for some reason they just keep up with half words and restrained gestures.
After the chat, Noctis and his group now head towards the coast to embark for Tenebrae, where Noctis will marry Princess Lunafreya. But, in the middle of the way, the car fails and we take control of Noctis who, along with friends, must push the car to the sound of the beautiful song Stand by Me, performed by the British band Florence and The Machine. To the sound of this beautiful music we have the game's introduction with a vision of the landscape that Square Enix has built for players and, believe me, if the game ended there, visually it would be an excellent Final Fantasy title.
But, of course… there is much more. During your journey, you will accompany the four protagonists around the world and they will be your combat companions.
- Noctis he is the son of King Regis and travels with his close friends, Gladiolus Amicitia, Ignis Scientia and Prompto Argentum. He leaves his home of Insomnia for Altissia to marry Lunafreya Nox Fleuret and solidify a political union. He is thrown into conflict with the Niflheim Empire, and must assume his duties and become a king. Noctis treats his close friends as equals and initially struggles to handle his responsibilities, looking to his father as a role model.
He struggles to articulate his feelings, which he prefers to deal with alone. Along the way, his three teammates note his improved confidence and how more determined he has become.
Noctis is the main character in the game. He can equip all weapons, and the Combat Ascension Spheres focus exclusively on him. He can warp time and space by releasing his weapon to move quickly across the field and damage enemies with warp attacks. He can summon his Armiger to greatly increase his speed and strength. His recreational skill is fishing, which allows the player to participate in a mini-game between Lucis and Altissia.
- Gladiolus Amicitia He is a companion to Prince Noctis and a member of the group in Final Fantasy XV. As of patch 1.20, he is a switchable player character in the main game. He is also the main playable character in Final Fantasy XV: Gladiolus Episode, his own DLC episode, and in Chapter 13 Verse 2, a segment added to Chapter 13. He can also be faced as an opponent in Final Fantasy XV: Comrades and how a training partner in the main game.
Gladiolus is a childhood friend of Noctis and Ignis, the eldest son of Clarus Amicitia and eldest brother of Iris Amicitia. As a member of the Crown Guard (the members of House Amicitia are the traditional leaders of the Crown Guard), Gladiolus acts as the squire to Noctis, as her father has been to King Regis. He has known Noctis since childhood and considers him a brother.
Gladiolus makes sure the team doesn't stray from their goal and keeps Noctis at a high standard, ensuring he's at his best and at times offering brutally honest and direct advice. He is very proud of his role as Noctis' sworn squire and will rush to defend him from harm.
Gladiolus wields large swords as her main arm and shields as her secondary arm. As a member of the Noctis party, the player can co-opt moves with him and issue commands from him. When directly controlled, he can use the Glaive Art ability, performing various special attacks based on his “value” meter. He has more HP and strength.
- Ignis Scientia, formerly known as Ignis Stupeo Scientia, is a companion of Prince Noctis and a party member in Final Fantasy XV. As of patch 1.20, he is a switchable player character. He is also the playable main character from his own DLC episode, and can be faced as an opponent in Final Fantasy XV: Comrades. His name was originally given as Ignis Stupeo Scientia, but the middle name is no longer used in his official biographies.
Ignis is a close friend of childhood Noctis and part of his royal entourage alongside Gladiolus and Prompto. He acts as an advisor to the royal family and a servant to the Crown Guard. He is the group's driver and chef, taking the wheel of the group's car, unless the player wants to manually drive as Noctis. Ignis has a composed and serious personality and, although he is calm most of the time, he will exchange pleasantries with others and make puns or sarcastic jokes.
He acts as the brain of the party, is deep in his strategies and doesn't like ambiguity. Ignis prides himself on his culinary skills and at the wheel he trusts only himself. Ignis wields daggers and spears in battle. When not directly controlled, the player can co-opt moves with him and issue commands, including the ability to add elemental damage to Noctis' weapon. When controlled directly, Ignis excels at infusing his own dagger attacks with elemental damage.
- Argentum Prompt is a companion of Prince Noctis and a party member in Final Fantasy XV. As of patch 1.20, he is a switchable player character. He is the player character in the DLC Episode Prompto scenario. He can also be faced as an opponent in Final Fantasy XV: Comrades and during camp training.
Prompto is Noctis' best friend from high school who takes pictures and wants to save the memories of his trip. Prompto is the most playful of the four, being optimistic and easily falling in love with women. He suffers from an inferiority complex alongside Noctis, Ignis and Gladiolus due to his lack of nobility and his lack of confidence. He has a lot of respect for them as friends, playing jokes with them, often being the most talkative. Prompto is good with machines and uses them as weapons.
Prompto wields firearms and uses machines in battle, making him a ranged attacker. As a member of the de Noctis party, the player can co-opt moves with him and issue commands from him. When controlled by the player, Prompto uses various ranged weapons that he can switch between, allowing the player to aim many of them manually.
Minimum and Recommended Requirements
As a large game from Square Enix, Final Fantasy XV is not a lightweight game and will require a dedicated machine to run the game perfectly. On PCs, the game requires a 64-bit processor and operating system.
|Operational system||Windows 7 SP1/ Windows 8.1 / Windows 10 64-bit|
|Processor||Intel Core i5-2500（3.3GHz or higher）/ AMD FX-6100（3.3GHz or higher）|
|RAM memory||8 GB of RAM|
|Video card||NVIDIA GeForce GTX 760 / NVIDIA GeForce GTX 1050 / AMD Radeon R9 280|
|Storage||100 GB of available space|
|Sound card||Compatible with DirectSound, Windows Sonic and Dolby Atmos support|
|Other remarks||The game runs at 720p at 30fps|
|Operational system||Windows 7 SP1/ Windows 8.1 / Windows 10 64-bit|
|Processor||Intel Core i7-3770（3.4GHz or higher）/ AMD FX-8350（4.0GHz or higher）|
|Memory||16 GB of RAM|
|Video card||NVIDIA GeForce GTX 1060 6GB VRAM / Radeon RX 480|
|Storage||100 GB of available space|
|Sound card||Compatible with DirectSound, Windows Sonic and Dolby Atmos support|
|Other remarks||The game runs at 1080p 30fps|
Lucis: A giant world to explore
You set out on your adventure as Noctis, the young prince of Lucis, who ventures to find his bride, Lunafreya, and perform her political wedding. Gladiolus, Ignis and Prompto, longtime friends of Noctis, accompany him on the trip, and the three complete their party for most of the game. You control Noctis exclusively, but you are rarely alone on your journey as your friends accompany you almost every step of the way.
The trip is mostly done in your high-end luxury car, the Regalia, but you do many adventures on foot or on the back of a chocobo before the end of the trip. You can travel the world relatively freely, but you need to visit key points on the game's large open world map to make the story continue.
Driving is essentially automatic. You select your destination and relax for a few minutes while Ignis takes you where you want to go. You can drive Regalia manually, but since you can't drive off-road, the feeling of novelty ends quickly. Riding chocobo, luckily, is a much more immersive experience, so you can swerve, run, and hunt for treasure more freely on the giant bird's back than in your car.
You can also quickly travel to areas you've already visited, but be warned that loading times are extremely long, so you can easily wait a minute or more if you choose to jump to your destination right away. Depending on the distance, it's more interesting to drive and listen to your friends' soft conversations.
In addition to the excellent track sung at the beginning of the game, FFXV has an incredible attention to detail that longtime series fans will appreciate. The game's soundtrack is absolutely stellar: everything from the open world tracks, to the combat themes, and even the pit stop harmonica track is a joy to listen to.
You can use your hard-earned money to buy past game soundtracks from NPCs around the world to listen to while you drive your car, which makes the trip a lot of fun, despite how simplified and automated it can be. You can even buy new paints for your car and unique colors for your chocobos, to give your many trips a variety.
The world of Final Fantasy XV, like all Final Fantasy, is full of monsters, magic and relics, so it's always worth investigating the game world and seeing what you discover. The NPCs in each outpost and town have quests for you to complete, which reward you with a good amount of money and experience points.
Some of these side quests are very generic quest quests, while others are hunting quests that send you deep into the jungle to fight unique and powerful monsters. Final Fantasy XII's monster hunting system returns, offering a fair amount of monsters to chase as you explore the world.
The world of Final Fantasy XV is incredibly large and full of variety. Because it is possible to run chocobo races, monster hunts, side missions that can make you perform different tasks (from going to collect ingredients for a seller's stew to hunting demons to forge legendary weapons) and also, but not least, fishing ( WHY FISH?). All of these activities are so organic with the proposed universe of the game that they make you not realize that you are running for hours to get wax for your car
The world changes continuously as time passes, and can affect the players' experience, like the day and night cycle that happens naturally. Time affects the appearance of the characters; in times of rain, the group's hair and clothes look damp. The game world is perfect, and it is intended that players feel that all places are connected to it. The locals aim to convey an air of reality.
A plot weakness is the second half of the game that leaves the open world and gets too linear. After a certain point, you are taken away from the open world setting and driven through the game, with action sets and cinematic scenes telling the rest of the story. The only good thing about this is that you have the option of returning to the open world on occasion, giving you a break from the claustrophobic environments of act two.
Story, unfortunately, is Final Fantasy XV's biggest weakness; it's a mix of great ideas and horrible execution. Characters that are important or useful to Noctis and the party disappear without any satisfactory explanation. The main events take place off screen, so you're often left scratching your head to know when things happened and why.
The plot twists seem to have been injected into the story only for shock value. The characters' motivations are obscure and poorly explained until very late in the game, so the narrative feels like it's being made up as you move from one set ball to another.
It's hard to expose these flaws without screwing up, but here's an example from the beginning of the game. Cor Leonis is the head of the Kingsguard and friend of King Regis, father of Noctis. As an older man and seasoned veteran, your help would be of great benefit to your party. But after Cor helps with a story-related quest at the beginning, he disappears and has no presence in the story, except for some dialogue that reference him. Simply, the story seems poorly thought out, which ruins many of the game's plot twists and drags out the whole experience.
Despite its simplicity, the control scheme has several elements at work that make combat more complicated than it initially appears. Enemies have tackable limbs that can be crippled and stunned, and each of the game's weapon types are designed to exploit those weaknesses.
Daggers are great for getting behind a target, for example, while pistols are weak but specialize in breaking limbs and limbs. Also, enemies have unique weaknesses for each weapon type, so you'll switch and experiment with weapons a bit.
Each of your party members has unique special attacks that can be used during combat. As you fight, a green meter fills up and, when full, can be used to command one of your party members to perform an attack. Gladiolus, for example, performs a comprehensive attack that can hit multiple enemies.
Prompto, on the other hand, has a piercing shot that has a high chance of breaking the enemy's limb. As you level up, you unlock new abilities for your party to use, allowing for more offensive variety. I was disappointed to learn that I couldn't control my party members directly or dictate their AI, but special attacks have solid applications that make up for that. You're also invincible during a special attack, so at least you can use these techniques as a last-minute evasive maneuver.
Final Fantasy XV's use of magic differs from those found in previous games in the series. You find special magical veins around the world, or in dungeons, which you can use to draw magic. Collected magic comes in fire, ice and lightning varieties and can be channeled into a spell by combining the elements in various proportions. You can also add a buff to the spell to give it an additional effect, such as healing your party or poisoning your target.
Unlike older games, however, magic is treated as a consumable item: each spell has a limited number of uses. After using the spell, you need to create more to perform it again. Think of it as creating your own magical nuclear weapon.
The spell also negatively affects the environment and your own party, so you can easily fail and be devastated if it's a sloppy shot. While I'm not a fan of this magical system, I liked the alchemical feel of spell creation, and some of the combinations you made are absurdly powerful. As you advance and perform side quests, you'll also unlock more spell slots, allowing you to create and store more than one spell at a time.
Lastly, warping/teleporting is an ability unique to Noctis that allows him to move around the field quickly or attack a target. Like pistol attacks, warping can be used to target specific parts of the enemy and deal damage. It can also be used to avoid attacks or withdraw completely from fights while you regain health and magic.
This, when combined with the Melee Combat System and Skill System, provides a very dynamic combat experience. Although it's a somewhat different system from the rest of other games, the Final Fantasy XV system works well and is satisfying in its own way.
After all, is it good or not?
This game has the incredible ability to connect that makes the experience very good throughout your game, when you realize you are already very attached to these characters and their realities making camping and even fishing times much more intimate (WHAT FISHING?) between the characters. You learn a lot with the characters, both those who walk with Noctis, both with other NPCs, even those who only give you simple side quests can have a portion of importance in the maturation of all characters.
But the first thing we see when starting the game is the message “A Final Fantasy for Fans and Newbies” which is totally true. But the franchise's card-carrying fans felt at home with all the experience provided to live the adventures and Noctis. While players who decide to take as their first experience the fifteenth title will have a much simpler experience than the well-known turn-based RPGs in the franchise.
But we quickly learned how all the game mechanics work allowing for a very different and varied control. Noctis can use every weapon in the game while his three companions have their specific weapons, which makes Noctis a character that molds itself to the player's way of playing. But, it can be a warrior with heavy swords, a sniper, an agile swordsman, among various combat combinations with different weapons. Finally, Final Fantasy XV is available for PC, PS4 and Xbox One and go to the game page by clicking here.
Where to buy?
Final Fantasy XV
Developer: Square Enix
Distributor: Square Enix
Platforms: PlayStation 4, Xbox One, Microsoft Windows, Google Stadia
A grandiose and immersive story like every Final Fantasy;
Fun companions who are useful in combat;
Excellent and atmospheric music;
Though grand, the story was presented in a confused way;
It's too boring how the teammates keep getting in front of you as you run;
Aside from the main quests, the side quests look like any MMORPG;
Kawaii factor and fanservice (mainly from Cindy's character) are a bit far-fetched;
Now, leave it in the comments if you like Final Fantasy XV. What is your favorite in the saga? Contact us and take the opportunity to read more reviews on our website.