Review: Kaze and the Wild Masks, PixelHive's 1st game

Kaze and the Wild Maks is a Brazilian indie game about a bunny full of attitude and powerful masks that hit PCs and consoles and became an instant hit.

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You are big, but you are not two. I am small, but I am not half!

For those who love a good platform game in the best Mega Drive and Super Nintendo style, Kaze and the Wild Masks is an excellent choice. The game was developed by the PixelHive studio and published by Soedesco and is available for Xbox One, PC, Google Stadia, Nintendo Switch and PlayStation 4.

PixelHive is an old acquaintance of gamers, having already worked alongside Aquiris Game Studio, from Porto Alegre. In the developer's curriculum are games like Horizon Chase Turbo, Ballistic Overkill, games from the Cartoon Network e Looney Tunes World of Mayhem.

André Schaan, founder of the PixelHive development studio, couldn't be more proud of the team's work:

“Today is an absolute dream that comes true. Seeing our cherished idea become a platform game in real life that is available worldwide for everyone to play, means a lot to all of us at PixelHive! ”

André Schaan

After the release, Kaze and the Wild Masks received positive notes from the international specialized media as a great classic in the platform game genre. Journalists were pleasantly surprised by the colorful hand-drawn platform game, according to a post by Soedesco website:

“An absolute pleasure from start to finish”
9.0 / 10 | Nintendo Life

“A perfect blend of nostalgic 90s side-scroller and smooth modern gameplay”
9.0 / 10 | CulturedVultures

“Kaze and the Wild Masks was a game that I was excited about…. And it worked"
8.8 / 10 | XboxTavern

“Kaze and The Wild Masks is an instant classic in the side-scrolling genre”
8.5 / 10 | PSU

“Exceptional platformer, full of well-designed and engaging levels and fair and responsive controls”
8.5 / 10 | PCInvasion

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The notes of Kaze and the Wild Masks

Kaze - The modern mascot

Without a doubt, Kaze and the Wild Masks is a modern Mega Drive / Super Nintendo game. Kaze would easily be running side by side with Sonic, Mario, Ristar, Alex Kidd, Donkey Kong and other fun and charismatic characters who were a hit on 8 and 16-bit consoles. Many were getting in the way, like Gex and Bubsy, but Kaze didn't! She has enough strength and personality to earn her place in the sun.

Colorful graphics, a bunny full of marra that resembles the characters in the Tiny Toons cartoon, with the attitude and as impatient as a certain blue hedgehog (standing still for a long time with Kaze will make her look at you very ugly as if to say “so what? are we waiting for? ”), all together in a unique mix.

Kaze and the Wild Masks still have several references and little jokes hidden in the stages and in their names that will make players feel rewarded with an “ahhh… I get it” smile every time they pick up one of the hidden references. An easy one to pick up is the name of the stage “Igloo is for Jacu”. The others, then you will have to find out for yourself!

The game starts with a beautiful animated CG without text or dialogue by Kaze and Hogo entering a temple in the Crystal Islands and finding a mysterious magical artifact. This artifact frees an evil creature that curses Hogo and turns it into a floating round creature that saves Kaze from the collapse of the place.

With the strange artifact attached to one of his ears, Kaze will face a troop of vegetables and evil vegetables to free Hogo from his curse and turn him back into a rabbit. As we progress through the game, we discover more about the artifact and the masks through images that are released as you collect the letters of Kaze's name through the stages.

The story is very interpretive and the illustrations tell how the vegetables became villains, who were the animals behind the masks and the origin of the artifact in Kaze's ear. In addition to these illustrations, every time you beat a boss a beautiful animation appears with them exploding and the inhabitants of that island being saved by Kaze, coming out of their hiding places.

History Trailer

Minimum and Recommended Requirements

Because it is a 2D platform game, Kaze and the Wilds Masks is absurdly light and runs on almost any computer, allowing for a fluid experience without dropping frames. Despite this, the game is very beautiful and colorful, so if you are looking for a good game, light and fun, this is an excellent alternative:

Kaze and the Wild Masks:

Operational system:Windows 7 or Higher
Processor:Intel Core i3 M380
Memory:4 GB of RAM
Video card:Intel HD 5000
DirectX:10 Version
Storage:600 MB of available space

The Skills of Kaze and its Masks

Like any good classic platform game, in Kaze and the Wild Masks you will use two buttons. One for attack and one for jump. To attack, Kaze uses a spin that sends his enemies away, but she can also jump over enemies, which causes them to return to their normal state as a common vegetable or vegetable.

Jumping with the directional button down causes Kaze to make a strong “stomp” that defeats enemies and can be used to discover secrets. Jumping and pressing the attack button will make Kaze fly smoothly with his ears like a helicopter. Mastering these skills and knowing the best time to jump, glide or step is essential to defeating the phases of the game.

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Giving a bazooka to an evil tomato is a dirty game

Kaze can still pick up items with his ears and play on enemies with the attack button. The rabbit does not have a life meter or energy bar, dying after receiving only one attack, but it can still count on Hogo's protection. If she is accompanied by Hogo, she can be attacked one more time before she dies.

The enemies are vegetables and vegetables that came to life and became evil. You will find carrots sliding through the frozen stages, flying tomatoes (or persimmons), “killer castor beans” (remember the references we talked about above?), Eggplants that try to crush you and much more. They do not change color to indicate that they are stronger. They get stronger thanks to the level design that puts them at challenging strategic points. It is the same tomato, but to pass it will not be as easy as the first time.

In addition to his own abilities, Kaze also has the help of four special masks that give special powers to the rabbit. To find out what Kaze's relationship to the masks is and the origin of each of them, you need to complete the stage challenges and see the beautifully illustrated scenes that you unlock at the end of each stage. The masks are:

Águide: The Eagle's mask turns Kaze's ears into wings and allows it to fire a “beak” of energy at enemies;

Tiger: The tiger gives the double jump ability and it can launch itself forward in an attack that can be used to reach higher places, in addition to killing enemies lined up in sequence;

Shark: Kaze starts to swim freely in any direction besides counting on a bolt attack against the enemies;

Lawkwardness: The game's strongest mask leaves Kaze uncontrollable and causes the rabbit to automatically run through the levels. You can use a double sonic jump up or a fast dive down as an attack on enemies;

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Lizard or dragon? You choose

In addition to colorful graphics, large and detailed sprites with several animation frames and very expressive, the game still has very striking songs that fit very well with the stages. A sound with tribal and typical Brazilian instruments, the songs do not have that short loop that will make you listening to the same passage over and over again.

On the contrary, the levels make you want to run and complete them as quickly as possible, so much so that you may not even hear the music of the complete phase once!

For those who like to run

Are the phases of Kaze and the Wild Masks short? No. In addition to being average for adults, some elements in them, such as the entrance to the bonus stages and letters, are skillfully hidden behind some part of the scene and it is easy to go through them without even realizing it, forcing the player to complete the same game several times. stage to discover all the hidden secrets. So, to get everything, you often have to take it easy, think and look carefully at the scenery. Something that, many times, you can't do.

The level design favors the constant movement of Kaze, causing her to jump on top of an enemy and already fall on top of another and have to fall on top of another to jump through a hole, suddenly you are already sliding down a rope , jumping on another enemy and running and jumping, until an hour when you think “why am I doing this? There's no time limit! I can plan my steps calmly and jump slowly. ”

Of course, in the next few seconds you will be back to jumping and running in the biggest frenzy. The game instigates you to that. So put that together and the replay factor of the game is up to you to find all the letters of the name “Kaze”, the bonus phase entries and collect more than 100 purple gems to get all the crowns of the stage. After that you can still try to do it in the shortest time possible by being timed and always trying to improve your brand.

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Tomatoes under the sea with snorkel! It makes perfect sense

Completing the bonus stages, which usually involves collecting an X number of green gems, killing a specified number of enemies or passing obstacles, gives you two pieces of a crystal and collecting all of them from an island gives you access to a special bonus stage. Collecting all the letters of the name Kaze opens a new image of the story and the purple crystals guarantee more bonuses. Not taking damage on the stage gives the “No Damage” trophy at the end of the stage.

You can go through the game without doing these things, but to reveal the true ending of the story, you need to collect everything you see along the way, get the 100 purple crystals and the letters. For this task, it will take you just over 7 hours. Of course, closing 100% of the game is more time consuming than that and, if you want a little more challenge, there is still a way to pass the level in the shortest possible time with online scoreboard.

Each island has six or seven different stages, with unique mechanics. Some will have the masks to be collected others it is only with the skills of Kaze. At the end of the stages, you face a boss. Killing bosses is not very difficult once you understand each other's attack patterns, but catching those patterns will cause you to have to repeat the bosses a few times before you know all of their moves.

The controls are very accurate at this point and the hit detection is very good. There are not those unfair attacks that you don't know where or how it hit you, nor “false floors”, where you jump, you are sure that you hit the platform but fall into the void because the floor did not detect the jump. If you make a mistake and die, it was not the game's fault. And you will miss and die a lot!

Play, make mistakes, learn, try again and overcome the challenge, this is the heart of Kaze and the Wild Masks. Just like it was in the 90s on 8 and 16 bit consoles. The difference here is that you can try again and again, until you overcome the challenge, as in current games. You can try and try as many times as you need, until you beat the levels. Combine that with the level design that compels you to run and you will have an excellent game for speed runners.

Kaze in Live Action

Negative about Kaze and the Wild Masks

Honestly, in my gambling, I didn't find any negative points that are relevant to be mentioned. For example, I didn't find any bugs that hindered me or any crash of the game in the PC version, nor the famous frame drops that are common in games where many elements appear on the screen at the same time.

I don't know how the game works on consoles since I only had access to the PC version, but because it is very light and well optimized, I think it is unlikely that players will encounter any problems on the Xbox One and Nintendo Switch consoles, or even on Google Stadia playing on mobile devices.

Searching on Steam, you see some topics with complaints about sound problems, freezing on the loading screen and others like that, but personally, I didn't have any of the problems mentioned. And yet, the developers are very active in the official forums, helping with questions and answering topics.

Perhaps a point to be mentioned is the time that the game consumes for the children of the 90s it seeks to achieve. If you have limited time to play, Kaze and the Wild Maks can consume all that time on a single level! Doing the same level over and over, getting it wrong and getting it right, getting it wrong and getting it right, can be a little frustrating for those who can't play all day and it's likely that you'll end up closing the game and go to play something else.

Is it a gambling problem? Perhaps. Perhaps the increasing difficulty is no longer so suitable for very casual players who, as children, spent the weekend detonating a single game rented at a video store and could start over from the first stage until they reached the last boss and would only return the game on Monday.

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Killed by a pitaya

These children today are parents or have too many responsibilities to be able to dedicate themselves to a game that they need to repeat the same phase so many times before advancing in the game, which makes this player, too frustrated to keep trying, close the game and go to play something else that is calmer and that allows him to relax in those few hours of video games.

The solution to this, perhaps, was the absence of lives and continues, allowing you to play the level again, without having to go back to the beginning of the game. But, even so, the game could offer some other aid mechanism for those who no longer want to be stuck in the same phase and advance in the game, like those pipes that allowed you to skip some worlds, as there was in Super Mario. Even if it could be used only once!

That frustrated player will eventually return to Kaze and the Wild Masks, will say to himself "now go!" and will pass the stage! But, believe me, playing the same stage several times until you pass requires a little patience and free time to learn the secrets of the internship. Reserve some good hours to enjoy the game and be able to make mistakes and hit a lot. We children of the 16-bit generation no longer have the same reflexes as before, but we learned a few other tricks to make up for it.

Yes, there is an easy way, but it is also not cool to make things "too easy", after all, the challenge is also part of the fun of the game.

Too nostalgic?

Another point that can leave the older audience a little behind with Kaze and the Wild Masks is the similarity with the old games. Yes, Kaze is basically a mascot from the nineties that came a little late. She would be perfect alongside Sonic and Mario in the age of the 8 and 16-bit consoles and would probably dispute the spotlight with them, but the excess of nostalgia can also be a little boring at times.

Perhaps, I can exemplify this with two “brother” games that were launched by Sega: Sonic Mania e Sonic Forces. While the overwhelming majority of hedgehog fans love Mania and turn their noses at Forces, I think the exact opposite!

Is Sonic Mania bad, in my opinion? Absolutely not! Sonic Mania is a wonderful and fun game, but it gives me that feeling of playing a 16-bit Sonic game again that, if I want to play a 16-bit Sonic, I can go and play the originals. I mean, we are going to go through the Green Hills Zone, Chemical Plant and other phases already seen and reviewed, it gets a little tired.

On the other hand, Sonic Forces brought a dark story, with Dr. Robotnik (or Eggman, you name it) that dominates 99% of the world, Sonic is presumed dead, Sonic's friends join a secret resistance, we have the return (somewhat unnecessary) of chubby Sonic and, for the first time in the franchise's history, you assemble your own character! There are many new features!

The truth is that many things that were done with Sonic in recent years did not please the old guard, but, I particularly liked Forces, for its novelties, more than Mania, which was much more a nod to the nineties of the that a game by itself. And Kaze and the Wild Masks could suffer the same evil. The "I've seen this before."

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Kaze's fluctuation movement is too reminiscent of Dixie Kong's flight in Donkey Kong (no wonder so many reviews call Kaze and the Wild Maks “the new Donkey Kong”), being fired upwards or sideways by snipers and the collection of letters is also very similar. Of course they are inspirations and there is no harm in that, after all, nostalgia is an attractive part of the game.

But flying or swimming through tunnels of thorns, for example, gives that feeling of “I've done this before” and it may not be as cool as it was the first time, back there, on your Super Nintendo. Of course, this does not mean that Kaze and the Wild Maks does not innovate at any point, quite the contrary, the masks create several different moments and mechanics at all stages, but you will end up feeling a little too familiar with other games at certain times. .

Maybe Kaze and the Wilds Masks need to go through the same process as Sonic the Hedgehog 4 - Parts 1 and 2. Yes, I know that most players hate it and consider Mania to be Sonic 4, but let's talk a little bit about it as an example.

Sonic 4 - Part 1 wanted to be exactly what Mania is: a big nod to nostalgia and that promised the feeling of playing a 16-bit Sonic game again. It pleased some of the fans and others ended up a little disappointed by the lack of news (besides the bugs, but it is not the focus here). Then, Sonic 4 - Part 2 it came with new mechanics, different stages and bug fixes from Part 1. It was not the best hedgehog game, but it had much better ratings than the previous one. When he freed himself from the obligation of nostalgia, he became better!

Maybe Kaze and the Wild Masks need this. A part 2 where you can innovate in several things without relying so much on nostalgia. With the launch of the first game, Kaze has already gained its audience, already has its fans and can now try to go a different way to please those who want news and attract new fans. And for nostalgic fans who don't like the changes, they can always play Kaze 1 again.

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Have you seen this flight somewhere?

If you are not a speed runner or someone who plays the classic platform games of the 80s and 90s, you may not find Kaze and the Wild Masks so attractive, due to its simpler theme and more child-friendly character. However, if you give the rabbit a chance, you will see that it has much more to offer than meets the eye at first glance.

It is good or not?

Yea! No doubt! Kaze is not good, it is excellent! Kaze and the Wilds Masks is a very good, fun, colorful, vibrant, challenging game, with precise controls that are easy to learn but difficult to master. Want a good game to spend a few hours reliving the glory days of 16-bit games? Kaze does this much better than other games that have set out to do the same, for example, Might N ° 9.

Do you want a game to challenge yourself to pass the stages in the shortest time, do speedrun lives or constantly overcome yourself? Go ahead! Kaze and the Wild Masks makes you run through the levels even when you don't want to do that! You will pass the stages at high speed, jump from one enemy to the next, run, slide, jump and even share your shortest time with your friends online.

Now, if you want a more “modern” game, full of elements jumping on the screen and shooting or a multiplayer to kill other players, in other words, it is a player that started in the era of 3D games, then Kaze may not be right for you, since the nostalgia factor is quite strong here. However, if you give it a chance, you will love spending a few hours jumping on a platform and running through colorful and fun scenarios.

Do you want a cheap game that runs on any PC? Or a very affordable game for your console? See prices:

  • Nintendo Switch: $ 29,99 (around $ 165 at current price)
  • Xbox One: $ 79
  • PlayStation 4: R $ 149,50
  • Steam: $ 37,99
  • Google Stadia: $ 9,99 for monthly service subscription

Review: kaze and the wild masks, pixelhive's 1st game | 24fbcb98 kaze2 | married games reviews, gameplay, pc, platforms, playstation, retro, steam, switch, xbox | google stadia, kaze and the wild masks, nintendo switch, pc, pixelhive, playstation 4, singleplayer, soedesco, xbox one | kaze and the wild masks

Kaze and the Wild Masks

Producer: PixelHive
Distributor: Soedesco
Platforms: PC, Xbox One, PlayStation 4, Google Stadia and Nintendo Switch
Note: 9/10

Pros:

  • Beautiful handmade art with large and detailed sprites;
  • Excellent soundtrack;
  • Progressive and balanced challenge. There are no unjust deaths;
  • Precise and simple controls;

Cons:

  • Few innovations for those who grew up playing platform games;
  • Doing the same phase over and over again can be tiring;
  • Little use of masks;

Is that you? Have you played Kaze and the Wild Masks? Did you enjoy the game? Were you a 16-bit platform game player or are you a younger player? Tell us in the comments and take the time to read other game reviews from Our site!

Avatar of paulo fabris

Paulo Fabris is a journalist, writer, RPG player, gamer, cosplayer, nerd and fan of anime since the time of TV Manchete.

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