Monster Hunter world (MHW), is the last game in the series Monster Hunter, with initial launch in December 2017 and worldwide launch in 2018 by Capcom, in 2021 it has been 3 years since its global launch.
Containing a mix of elements from the old games and adding new mechanics that quickly made it a favorite for fans of the series and the best-selling game by Capcom.
Every 10 years the ancient dragons migrate to a land called the New World, we continue with adventurers sent to explore this phenomenon following the ancient dragon Zorah Magdaros.
making the old story of an adventurous novice (a) who gradually stands out until he becomes a legend and acquiring new discoveries about the world in which we live has a more refreshing tone.
Before the gameplay itself, it is necessary to give special emphasis to the artificial intelligence implemented in the game, making the monsters target members with specific weapons or that are positioned at a certain distance and still trying to eliminate the weakest first, prioritizing those with little life first.
the most incredible thing is that because each monster has its own territory within the available regions, occasionally or due to player interference a monster may end up invading another's territory and resulting in terrain fights.
Now, make no mistake, the old story alone still raises expectations, so much so that older fans were more apprehensive when they announced that Monster Hunter World would take place in the new world.
It is a little difficult to explain and easy to understand when playing, but than hunting monsters and overcoming difficulties by being weaker than your enemy, this is not to be seen in soulslike.
Monster Hunter World offers us something different, we are part of a culture that loves danger, facing monsters with weapons bigger than the character makes him slow, making you adapt and try to use other utensils to assist in hunting, such as traps natural or created by the player before or even during the hunts.
Monster Hunter World cooking animations are a work of art, yes cooking is an important part of the game that goes unnoticed by novice players, so remember to check it out.
You will still be welcomed by the chef, festivals are given to celebrate your best achievements, and you will sooner or later notice that all the animations of interactions, as well as cooking animations follow the festive and funny tone mentioned earlier.
Monster Hunter World focuses on cooperative mode, so that multiple players can find and interact with and play together, but would a novice player find all that promise even in 2021?
No, veteran players are not so often found in Monster Hunter World, but this does not mean that the game is dead, on the contrary, the game has a strong base of constant players.
Veteran players just “migrated” and find themselves more often in dedicated groups, on platforms like 'Discord' mainly, this means that even though there are no groups of people in the lobby, the SOS call will still be answered.
It is still possible to find these same lobbys full of life during seasonal and festive events such as the winter and summer, Christmas and Halloween festivals.
Graphics and audio
Monster Hunter World presents the best graphics ever presented in the Monster Hunter series, giving an incredible and charming look.
From the attention to color details in each explorable area of the game creating scenes taken from a fantasy book, monsters with more realistic colors than previously presented.
The graphic still focuses on realism, from character creation to monsters and even the weapons and armor created, but how much realism does a game have about giant weapons and creatures the size of trucks dropping fire?
This is one of the differentials of Monster Hunter World, the mixture of realistic elements with something that comes directly from a cartoon, this mixture also helps in immersing the player in the culture of danger!
In perfect harmony with the soundtrack, you can expect incredible songs and exceptional themes, with emphasis on the attention given to the sounds emitted by the monsters, enhancing their characteristics and further increasing the immersion of Monster Hunter World.
Much of it, however, can end up being kindly ignored for the engagement of the combat, especially with the possibility of using the music itself as a weapon with the hunting bellie.
However, the fact that the music doesn't get in the way and doesn't attract so much attention is planned, it means that Monster Hunter World gives more prominence to the visual effects presented on the screen.
to ensure that you can still enjoy the music, visual and general world of Monster Hunter World, you have your own room inside the city of Astera (city created by the exploration fleets sent to the new world).
Your accommodation will improve according to your achievements, being able to go from a simple bed in the accommodation to a suite with access to a hot spring.
In this room you can change the look according to your tastes and also personalize it with every piece of the world that you like the most, this includes fantastic animals that you can find on your journey and bring them home if you capture them.
After all, Capcom has its own music creation team and sound effects, with composers like:
- Akihiki Narita
- Akiyuki Morimoto
- Zhenlan Kang
- Tadayoshi Makino
- Yuko komiyama
- Masato Kouda
- Reo Uratani
- Marika suzuki
There is also the participation of Nashville Music Scoring Orchestra, if you are wondering, why this information is here if you probably don't know these names.
However, if you see the names in another project, you will already know the quality standard of your work, it is always good to add knowledge, so you can condense your expectations about games and movies before watching or playing them.
If you are on the computer you can purchase the Monster Hunter World soundtrack separately from the Steam.
Monster Hunter World still has the Friendship, a companion that is made along with character creation, and will be your main partner during your adventure, and has access to an exclusive arsenal as well as armor that can match yours.
In case you are feeling a little exotic, one of the special armor that transforms you as well as your voice, like an alien cat, or a Mega man in 8bit, despite being a hindrance, it is indispensable for beginners and veterans.
Mechanics and Gameplay
Now we need another “before…” Because when we talk about Monster Hunter World, there are two games available, yes, the Iceborne DLC pack basically creates a new game, but let's take a closer look.
In Monster Hunter World there is a range of weapons for you to use, differentiated in cut or bruise attacks, their diversity will indicate your position when attacking the monster and its part in the team.
It also indicates its position when the monster is injured or knocked down by a scenario trap or created by a player, different monsters have different attack points.
Monster Hunter World has 14 weapons available, for all tastes and styles.
Espadão: The name says it all, a sword bigger than the character himself, with devastating attacks and high cutting power, but slow.
It will cause the most damage in the game and can still be used for defense, expect high numbers with a low frequency, best used with traps or when you master the counter that the weapon has.
Long Sword: The Japanese spirit of the game would not leave you without a katana, it has a counter just as the sword is focused on cutting attacks, but it is part of the natural combo of the sword and requires a little more aptitude.
If you are going to play with friends, be careful as your attacks take up a larger area than the sword to focus on horizontal attacks, and can easily hinder your friends from carrying out their own combos, so take a good position and good hunting.
Sword and shield: It would be the "starting" weapon of the game, it has everything a player needs, hacking attacks, check it out! stunning attacks, check it out! agility and easy handling, check! possibility to defend against attacks, check! only weapon in the game with the possibility of healing without having to store the weapon? Check it out!
An ability that will save your life several times, the time to store the weapon and heal is crucial, for this reason it is a weapon chosen for support builds.
This way you can be useful in combat and when you heal you can also heal your friends without them or you have to stop the battle and walk away (attracting attacks from specific enemies), and bonus to attack and bruise animation are great.
Double Blades: If you like anime, found your weapon, focused on agile and fast attacks, it is a hacking weapon that can have a different special attribute for each sword.
Expect several numbers to rise as you attack, low numbers, but several of them, the weapon varies between two modes with different attacks, it consists of using mode A to load mode B and using B for damage and movement.
In addition to a special attack when sliding with the B mode which, if it hits the monster will make you run over him running with open arms, causing damage to every area you pass, a favorite of AOT fans.
Hammer: Simple and practical, hammer descends monster dies, focused on bruise attacks, the hammer as well as the double blades consists of two modes, normal and energized.
There is no counter as in espadão but if you have a good timer, you can use the strongest attack that will make the monster have a slight imbalance and stop its attack, this if you hit the head of course.
Which is exactly where you should focus with this weapon, arms, legs and tails is the job of the cutter, with the hammer you want to cause the bruise and knock out the monster so that your colleagues can focus on the other parts more easily.
Hunting Horn: So if sword and shield is focused on support builds, what does the hunting gauntlet do? We know that it creates melodies that can give different attributes from increasing your amount of stamina to increasing your chance of critical hits.
As the best screams are based on the bonuses they can give, don't expect to see much of this weapon at the beginning of the game, and don't expect to see much in the rest of the game.
Despite being an excellent weapon, it is positioned in the middle in the popularity rank of weapons, that said, it ends up being a common consensus that the best bonuses are attack and defense.
Now is where the catch is, if you have a great weapon focused on bruising, which gives you increased attack and defense, critical or elemental damage according to what you are using, why would you need friends?
Exactly, this weapon is more popular with those who prefer to play alone, you will notice a certain animation in the members of the group if one of them joins the hunt.
Spear: The weapon for defensive builds, after all you will have defense bonuses on your weapon, focusing on cut damage, with the possibility of going into defensive mode for a few seconds completely blocking the damage.
It makes all the difference to have someone with this class on special hunts like Behemoth (collaborative event monster) and fatalis (kind of like the final boss), be careful with the effects that the game has to offer.
Attributes that apply to your enemies also apply to you, even if defending you can still be set on fire or electrocuted causing you to lower your defense and put yourself in a position of danger.
Spear: what happens if you want to exchange part of the spear's defensive power for offensive power? Put a gun on your spear hour!
So you can cause greater damage to the sacrifice of your defense instance, having both the cutting power and the weapon's contusion, it has to be recharged every few attacks.
When mastered it becomes a really fun weapon to use, causing huge explosions and with the possibility of defense, it is that after being focused it is a little difficult to find the time to keep the shield and heal.
Transmachado: with the possibility of changing between an ax or sword, it is an excellent cutting weapon that when in the form of a sword carries loads of energy.
Your charges can be used to cause a devastating explosive attack that will still convey the element or abnormal status your weapon has.
If you hit the attack, you will first hang from the monster in the hit spot and then you can use the full or partial charge depending on how many times you press the attack button.
Which can take a while, because 5 seconds mounted on a T-rex is not as easy as it may seem, yet it is the easiest weapon to place the monster in a special attribute.
Dynamo Blade: possessing the most interesting attack in the game, it is a cutting weapon, which uses energy charges that must be charged by friction hitting the monster.
Then it can be transferred to your sword or your shield lasting 45 seconds on the sword and 1 minute on the shield, in the time that both parts are charged you will still need to add more energy charges to use the special attack.
In addition to its full power and still transmit the special effect of your weapon that by the way will change the color of the attack depending on the attribute of your weapon.
It takes a little training to get the hang of using the gun, load your loads and still stay alive, after all your hunt will not patiently wait for you to be ready.
By the way, the special attack can easily be wrong if the monster is in a rage and running from side to side, it is preferable to use it there with friends or traps.
Glaive Insect: Like the dynamo blade, it is a weapon of charges and cuts, with the difference that the charges are made by a living creature, it is not a favorite of those who are afraid of insects.
After all you will see one that literally has the size of your arm, sitting on your arm while not in combat, your insect has attributes separate from that of the weapon that change depending on how you feed it.
This creates interesting combos as well, as with the double blades, you can have two special attributes, one for your spear and one for your insect.
Using the insect you can collect charges while spreading your special attribute against your hunt, each charge improves an attribute of your spear, such as speed, stamina and damage.
Although you can stay in the air for a long time and avoid the attacks of monsters more easily you still do more damage with the attacks that take you to the ground, and if you don't handle your stamina well you can end up putting yourself in a risky position falling right in the face of the monster.
Effects and Attributes
Separately, there are still long-range weapons, focused on ammunition attacks, that can cause both cut and special bruise damage, so it makes sense to first go through the attributes that Monster Hunter World has:
- Fire - Strong against monsters of ice attribute and weak against water, suffering fire damage will cause damage for a short period, you can still roll to put out the flames quickly or when passing through the water.
- Water - Strong against fire and weak against lightning, suffering water damage will slow your stamina recovery.
- Lightning - Strong against mare and weak against ice, suffering lightning damage makes you more susceptible to bruising.
- Ice - Strong against lightning and weak against fire, taking ice damage will cause your stamina to be consumed more quickly.
- Dragon - unlike other elements it is weak against itself, ice and lightning, taking damage from the dragon element will cause your weapon to lose affinity, nullify elemental damage, and even reduce the accumulation of special attributes.
Monster Hunter World still has special attributes that as well as the elements must be accumulated to cause its effect, these being:
- Poison - Just as fire does damage for a short time, and can only be removed by drinking an antidote.
- Paralysis - Really paralyze you and make you fall to the ground leaving you totally helpless.
- Sleep - It makes you fall asleep which takes longer than the paralysis to pass, however different from the paralysis if you are hit while sleeping you will be awake, there is a short time when the effect starts giving the possibility to be avoided when consuming an energy drink .
- Explosion - When accumulated, it will cause explosive damage to the affected area, giving and still being a bruise.
Remembering that with the difference of the dragon element the others are valid for both you and the monsters.
Now returning to Monster Hunter World weapons, long range weapons include:
Heavy Rifle: With high damage and a high capacity to load special ammunition, it has a long cooldown to vary by ammunition.
it has unique ammunition to cause damage in the area, high capacity of elemental ammunition and variety that can be loaded in a single weapon.
In addition to a counter if the shield is attached, as it is difficult to use despite its destructive power, it is the least popular weapon in Monster Hunter World, although it can cause incredible damage.
Light rifle: Contrary to the heavy rifle, it has fewer loads of special ammunition and compensates with high mobility.
Being able to reload even while dodging it becomes excellent for enemies that stay longer in the air than on the ground, it still alternates between elemental ammunition and makes a versatile weapon.
Arc: The word of the day is movement, you will spend more time close to the monster than away, alternating between short and medium range.
You can switch between special and elemental ammunition as well as the exclusive power charge.
It varies scattered and concentrated attacks to cause as much damage as possible according to the monster they are hunting, it also has a special piercing attack that is extremely satisfying.
DLC - Iceborne
Now about the importance of DLC - Monster Hunter World Iceborne cited by Ryozo Tsujimoto in interview.
When we created this giant expansion that we call Iceborne, we took into account everything the community had to say. In addition to more content, we are putting a lot of improvements in quality of life to make the gameplay even more comfortable and fun, so I think players will love what's to come.Ryozo Tsujimoto
It includes new mechanics that change the combos of each weapon as well as adding easier ways to hang from monsters, because until now it was only easy with the weapons of Glaive Insect, sword, shield and bow.
For all the others, you would need to jump off a nearby cliff or log to attempt an aerial attack and so with a certain percentage you could hang from the monster.
The novelty added with the DLC is called Retractable Claw, a claw that makes it easy to climb on monsters, other than the Rajang but other monsters will be easier to hang on and use the special attack.
If you have some ammunition in your claw, you can still "throw" the monster in the direction you are in, if you hit a wall or another monster will cause it to fall.
The game experience of Monster Hunter World is not affected by not having the expansion, even without it, the player still has 14 main weapons to develop his style.
Being able to adapt and use different weapons to face the different species of monsters within the game, still containing traps and explosives in addition to stones for distraction.
If you pay attention to the map, you can still use natural traps to take down your enemies and gain a window of opportunity.
In addition to the combat mechanics, the game also allows you to fish, which more than a minigame, gives you access to items that can be used in hunting, as well as being able to expose your fish in aquariums inside your room.
It also has a net to capture small animals to decorate your room or purchase something they have, focus on the small monster, no capturing big monsters to have as pets.
There is also a camera with its own missions, so keep a sharp eye if you encounter an unusual or different scene that deserves to be saved.
If you are having problems with weapons or other mechanics, a manual is available by itself Capcom.
Still Worth MHW?
Yea! With constant promotions both on consoles and on the computer, Monster Hunter World has a much more affordable price than at its launch.
Allowing both the purchase of both the game and its DLC for a friendly price, it encourages new players with the addition of armor for beginners.
MHW still has a large fan base and has been adding content periodically, the latter being a collaborative event for the release of the live action movie “Monster Hunter”.
All news is announced on the Capcom's official YouTube channel with updates and new monsters.
See also about Capcom's next release Resident Evil Village