Unreal Engine received its 4.25 update and on update notes, gained port functionality for PlayStation 5 and Xbox Series X. This update is now available with support for new consoles. Finally, in addition, ray tracing in real time and Niagra VFX have left their beta version and are now ready to be used for production; new features have also been added to the engine's destruction and physics system.
Also check out: Inside Xbox 2020 stream will showcase Assassin's Creed gameplay
A few more things for the Unreal Insights project also went into beta, such as improvements in the architecture and UX of Unreal Insights include separate tracking tracking and navigation, new support for the viewer process and channels for tracking organization. This release also includes search and visualization enhancements for Timing Insights and a new Network Insights window to help users optimize and debug network traffic.
Unreal Insights UX Improvements (Beta)
With this release, Unreal Insights includes the following architecture and UX enhancements:
- Tracking view now starts a separate Insights process to clearly separate tracking navigation and recording
- When selecting a new tracking, Unreal Insights supports the automatic generation of a new viewer process
- Tracking events are organized into channels and can be turned on or off for live Insights sessions
- Users can select command line channels.
About Unreal Engine
Unreal Engine is a game engine developed by epic Games, first used in 1998 in the Unreal first-person shooter, it has been the basis of many games since then. Although initially used for first-person shooter games, it has been used successfully in a wide variety of game genres.
Anyway, its core is written in C ++, enabling portability. Supports multiple platforms, including Microsoft Windows, Linux, Mac OS and Mac OS X on personal computers; and the Xbox One, Playstation 4, Nintendo Switch, Playstation 5 and Xbox Series X consoles.