Review: Far Cry 6 The Insanity of Vaas

The first DLC of the Far Cry game series brings back one of the most memorable villains of the series and shows a mind taken by madness

I'm not that familiar with the iconic Far Cry series villain Vaas Montenegro. I know your crazy face, sitting cross-legged on a beach. I saw some videos with the introduction of the game Far Cry 3, showing him talking to the player's character and mercilessly killing his friends who were trapped in wooden cages. I don't know him deeply enough to understand exactly why he did that.

So I decided that I would meet him through Far Cry 3 and play his story? It's not necessary, because with Far Cry 6 Vaas: Insanity I can go to the best (or worst) place in the world to understand why Vaas (again played by Michael Mando) is like that: Inside his head . Of course, it's not a very good place to visit, but it's where the first DLC of the latest Far Cry franchise title will take you. After this, we will meet the other two villains Pagan Min and Joseph Seed.

The DLC is part of the Season Pass content, which will include the DLCs and a copy of the stand alone game, Far Cry 3 – Blood Dragon. But, that's not why you're going to get this Season Pass. It's because you can walk in the mind of these insane villains and get to know a little more about them. If you are a fan of Far Cry and already know the three, then you will have a deeper dive into their madness. If you don't know them, like me, you will have a very interesting presentation and will have a strong first impression of them.

Although the game has a coop mode but only for friends with the DLC, there is no matchmaking with random people, and as we played on the early access PC version (thanks Ubisoft) we couldn't log into the coop to see what it was like.

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boo insanity
Vaas insanity

Did I ever tell you what the definition of insanity is?

Review: far cry 6 the insanity of vaas | 981fe020 vaas | amazon luna, far cry, far cry 6, fps, google stadia, multiplayer, pc, playstation, rpg, shooter, singleplayer, ubisoft, xbox, xbox one, xbox series s, xbox series x | insanity of your tips/guides, reviews
That. IT'S. Crazy

"Insanity. Insanity is doing the exact… same shit… over and over again hoping… shit will change… That. IT'S. Crazy. The first time someone said that to me, I don't know, I thought they were kidding me, so I shot him. The point is… He was right. And then I started to see,"

And that's what you're going to do here. You will do the same thing trying to achieve different results. You'll roam the island, face hordes of enemies, die, come back, try to find a way to make things turn out differently. Over and over again until you manage to change things in the end so you get out of Vaas's mind.

Here the definition of insanity is also seeing enemies appearing from strange places, with a kind of war make-up, and turning to dust when dying, voices talking to you all the time and a strange setting, full of wild vegetation, strange colors, a tower full of tube TVs, dead people everywhere, even hanging dead people floating in the air, a bizarrely demonic version of Guapo, your pet companion in the main game and other weird things that appear in front of you. And at night? Things get even worse, because when you kill an enemy, it comes back as a ghost to attack you.

Luckily, Vaas still knows exactly how a weapon works and you'll find them along the way to fend off the things your mind makes as we explore unique locations in a bizarre version of the Rook Islands, in an attempt to gather keys and escape their own head. You'll find some upgrades as you explore the villain's mind in a story that mixes Far Cry action with a hint of roguelike.

Of course, the essence is still that, shoot whatever comes at you, explore a big world and, in the case of DLC, not as open as the main game, but still quite big. Rain forests, ruined houses, apartments with blood paintings on the wall, an active volcano oozing lava, temple ruins, flying whales, and sceneries that seem straight out of an apocalypse movie replace Yara's heavenly beaches, as well as songs with a Latin touch also gives way to much darker compositions.

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Review: far cry 6 the insanity of vaas | c2a21afb insanity3 | amazon luna, far cry, far cry 6, fps, google stadia, multiplayer, pc, playstation, rpg, shooter, singleplayer, ubisoft, xbox, xbox one, xbox series s, xbox series x | insanity of your tips/guides, reviews
The sets are still a show apart

At times you see memories and watch some of your most sadistic acts, reliving those experiences, showing how disturbed the protagonist's mind is. And not only is his mind more troubled, but the times we see Vaas too, for example, when we go into my equipment and inventory options, he's much scarier and more worn out than before, a state that reflects on me. on your face and on your clothes.

Of course, this could be a reflection of how he sees himself in front of a mirror or a result of the events of the end of Far Cry 3. And about the ending, there are good surprises here for those who immerse themselves in insanity until the end.

Your mission is to escape from your own mind (if that's possible), and for that you must retrieve three pieces of a blade for your "sister" Citra. The relationship between these two is much more complex than it seems and, to know it, just play the story of Far Cry 3. Here, everything is seen through the twisted mind of Vaas. You also have lapses and visions with the 3rd game's protagonist, Jason, and they both talk to you as you wander through that unknown world. You advance towards temples and search for blade pieces and for upgrades.

Vaas's insanity changed everything in Far Cry

You start the game with a pistol and, to unlock skills and new weapons, you must roam the map collecting money and resources. Every time you die, you go back to the beginning of the game, the safe house in the middle of a Complex, and lose everything you've gained except your permanent attributes. And so the game unfolds. Walk through Vaas' mind, collect money and resources to be able to buy upgrades like more health, the ability to carry more healing syringes, improve your combat skills and more.

The temples also have challenges from hordes of enemies, defeating them enables weapon upgrades and allows you to buy better weapons in your safe house. These will be necessary for you to continue the game, but when you die you lose these things, so be aware of your surroundings and watch out for enemies.

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Jason will be a constant nuisance in your shoe, reappearing from time to time to exact revenge in various forms, armed with many different weapons, while Cetri constantly talks to you about becoming her warrior. You'll visit places with memories and, by unlocking them, you'll see part of Vaas' past life and gain a piece of the blade.

Otherwise, the game is practically the same, with weapons and gameplay similar to the main game, which is normal in the Far Cry franchise, which usually makes DLCs using the same engine as the main game, with some change in the theme and new game skins, as made with Far Cry 3 and Far Cry Blood Dragon or Far Cry 4 and Far Cry Primal. They are separate games but they are basically the same game with new themes and skins. Could the villains' DLCs be released as an independent game? Absolutely, but it's likely that Ubisoft will be planning some future stand-alone content for this new version of the game at some point in the future.

don't trust your mind

Review: far cry 6 the insanity of vaas | 28f9478c vaas | amazon luna, far cry, far cry 6, fps, google stadia, multiplayer, pc, playstation, rpg, shooter, singleplayer, ubisoft, xbox, xbox one, xbox series s, xbox series x | insanity of your tips/guides, reviews
I will kill you several times for this

One thing that might be a weakness is the fact that the game is somewhat repetitive. Perhaps even because of the DLC concept (which parallels the definition of insanity) the game doesn't add much variety to the mix. Most of the time you'll explore the island, touch an altar, a horde of enemies you must kill will appear and you'll get a weapon upgrade. Go to the safe house, spend it all with your weapon upgrades or permanent upgrades and go back to exploring, face another horde and keep going until you get all the parts of the knife.

Other than that, throughout my gameplay I had a problem and we can say it was a serious problem: For some reason, the game didn't save my progress in the campaign! This was something that made me very “crazy”. I went to a big ship inside a volcano, killed hordes of enemies, three Jason clones (and when he comes with the flamethrower get ready to curse him a lot) and finally got one of the Blade pieces.

I went back to my bunker, the safe house, as only there is it possible to save and exit the game, and when I returned to the game, I didn't have the knife anymore! For a minute I thought I could go to the place and pick up the knife again without having to go through all the enemies, but no. It was necessary to kill hordes of enemies and that Jason with the flamethrower again and pick up the dagger again.

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I don't know if this was supposed to happen on purpose or if it was really a problem with the game, but if you're going to play it, you better watch out for it. Maybe it's necessary to do everything in just one move? I do not know. I preferred not to risk it and go all the way to the end at once and get everything that was needed.

Your PC doesn't run Far Cry 6? Play on Sony consoles and enjoy an incredible experience with the highest quality

After all, is DLC good or not?

DLC is only as good as your main game! In technical and visual aspects, Vaas's Insanity is just as beautiful as the main game, even in the lowest grades. In high qualities and with the ray tracing turned on, who can go crazy is you! There are so many TV screens with images and beaches, woods, it's all so spectacularly well built that, graphically, the game is flawless.

Other than that, I believe the only problem I encountered was the loss of progress, but as I said, I don't know if it's a problem or if it was deliberate. Considering that the memories you unlock by picking up the blade pieces remained in my save, so it's very likely that it was something on purpose and not a bug. If you're looking to explore the villain's insane mind, you'd better set aside an entire afternoon for it.

Finally, if you don't know the villain from Far Cry 3 it's possible that you don't appreciate all the beauty of Vaas Montenegro's insane mind, miss references and some easter eggs hidden on TV screens and in his and Citra's speeches, but still it is possible to enjoy a lot of the game and, this increases even more the curiosity to play Far Cry 3 and enjoy getting to know the rest of the series. Considering that the game has been free a few times on Ubisoft Connect, there's nothing more fair than going to visit Rook Island in its original appearance.

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Far Cry 6 Vaas: Insanity hits stores on November 16th.

Where to buy?

Xbox One (optimized for Series S/X)R$ 275,95
Ubisoft StoreR$ 249,99
epic GamesR$ 249,99
PlayStation StoreR$ 279,90

Far Cry 6 – The Insanity of Vaas

Far cry 6 cows: insanity
Far Cry 6 Cows: Insanity

Far Cry 6 Cows: Insanity

By Paulo “Crazy”Fabris



Developer: Ubisoft toronto
Distributor: Ubisoft
Platforms: Amazon Luna, Google Stadia, Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S.

An excellent and creative idea to reintroduce the villains from previous games;
As usual, a beautiful landscape and incredible details in the construction of the scenery;
Vaas, Citra and Jason always have an amusing comment or teasing;

There will be many hordes of enemies to face all the time;
Quitting the game, even saving, can mean losing a lot of your progress;

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Minimum and Recommended Requirements

Far Cry 6 Vaas: Insanity is not a light game. You'll need a state-of-the-art machine to play the game with maximum quality and with ray tracing turned on. If you're not keen on playing at 60FPS or more and in 4K quality or all those features that current games include, you can try with a slightly more modest computer. Ubisoft thought of everyone and created a game that everyone can enjoy. If your PC is able to handle the latest games without any problems, chances are you'll be able to play Far Cry 6 too. Also, the game looks good on any resolution. See the requirements:

Minimum requirements to play at 30fps

Operational systemNo products found.
Disk Space:60 GB available
ProcessorAMD Ryzen 3 1200 1200 @ 3. Ghz or Intel Core i5-4460 @3.1GHz
Memory8GB (Dual-channel mode)
Video cardAMD Radeon RX550 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
DirectXDirectX 12

Recommended requirements for playing at 60 fps

Operational systemNo products found. (64-bit)
Disk Space:60 GB available
ProcessorAMD Ryzen 5 3600X @ 3.8 Ghz or Intel Core i7-7700 @ 3.6 Ghz
Memory16GB (Dual-channel mode)
Video cardAMD RX Vega 64 (8GB) or NVIDIA GeForce GTX 1080 (8GB)
DirectXDirectX 12

Recommended requirements for playing at 2K, 60 fps and without Ray Tracing

Operational systemNo products found. (64-bit)
Disk Space:60 GB available
ProcessorAMD Ryzen 5 3600X @ 3.8 Ghz or Intel Core i7-9700K @3.6GHz
Memory16GB (Dual-channel mode)
Video cardAMD RX5700XT (8GB) or NVIDIA GeForce RTX 2070 Super (8GB)
DirectXDirectX 12

Recommended requirements for playing at 2K, 60 fps and with Ray Tracing turned on

Operational systemNo products found. (64-bit)
Disk Space:60 GB available
ProcessorAMD Ryzen 5 5600X @ 3.7 Ghz or Intel Core i5-10600K @4.1GHz
Memory16GB (Dual-channel mode)
Video cardAMD RX6900XT (16 GB) or NVIDIA GeForce RTX 3070 (8 GB)
DirectXDirectX 12

Recommended requirements for playing at 4K, 30fps and with Ray Tracing turned on

Operational systemNo products found. (64-bit)
Disk Space:60 GB available
ProcessorAMD Ryzen 5 5900X @ 3.7 Ghz or Intel Core i7-10700K @3.8GHz
Memory16GB (Dual-channel mode)
Video cardAMD RX 6800 (16GB) or NVIDIA GeForce RTX 3080 (10 GB)
DirectXDirectX 12

Now, leave it there in the comments: Did you like the new Far Cry DLC? Did you know Vaas Montenegro before delving into your mind? Looking forward to the next Season Pass DLC? Enjoy and read more reviews on our website.

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Paulo Fabris is a journalist, writer, RPG player, gamer, cosplayer, nerd and fan of anime since the time of TV Manchete.